Thursday, October 27, 2011

Capcom NYCC Gaming: Guy Peeks at Street Fighter X Tekken and ...

GUY.com was on hand at New York Comic Con last week to cover the latest in entertainment and nerd culture. In between snapping shots of all the random cosplay we actually managed to score you some solid intel on the games, movies and superhero happenings you care about. Just don?t smell us, it was really hot in that convention hall.

Gaming developer and publisher Capcom is known for doing some pretty specific things in the world of gaming ? but doing them exceptionally well. If fighting games like Street Fighter?put them on the map, franchises like Resident Evil or Devil May Cry made crater-shaped impacts in the realms of survival horror and action. Lobbing shoryuken combos or decapitating zombies your thing? Then you?ve probably played a few of their games in your day. Few companies in the gaming world can lay claim to Capcom?s brand recognition.

Which is why I was so excited to catch up with some Capcom representatives when I was in New York a week ago. Judging from what they brought to the con, they?re putting together a solid slate for their diehard fans in the coming months. And the best part? There seems to be a little something for everybody:

Street Fighter X Tekken

(PlayStation 3, Xbox 360, PS Vita, MS Windows)

What We Saw:?Let?s get something out of the way first, the X in the title stands for Cross ? signifying the major throwdown that?s about to happen between what are arguably gaming?s two most heralded fighting franchises.

Ryu and Kazuya face off in the battle no gamer thought they'd ever see.

This was the game I was most interested in seeing going into con. The fact that Namco is allowing Capcom and producer Yoshinori Ono free reign over their cast of fighters is a very cool concept, and one we don?t have enough of in gaming. Namco?s not sitting this out entirely, though. They?re getting their turn when Tekken X Street Fighter launches on an as-yet-unannounced date.

I was lucky enough to score some play time with the game and I?ll say this: it 100% plays like a Street Fighter game that happens to include Tekken characters. That?s not a bad thing at all, considering that Street Fighter IV is one of the greatest fighters of all time. Picking up a controller and playing will feel like putting on the same old comfortable driving gloves for fighting fans.

Like IV, it runs on a steady 60 frames per second but I saw a noticeable graphical improvement over its predecessors. It?s still a 2D fighter, but the environments and combos are much flashier. I was unlucky enough to be on the receiving end of a Ken Ultra Combo that looked incredibly stunning. The ink paint splotches from IV?seem to be gone and replaced by a fiercely bright, richly-colorful graphical assault. In surmise: the combos look better than ever ? but good luck landing them when you?re being hamfisted by Tekken?s?Paul and Nina.

One thing I found mildly disappointing is SFXT?s firm status as a tag-only game. There?s nothing wrong with tag fighters per se, but it?d be nice if gamers had the option between tag or one-on-one. Nevertheless, the game?s tag element already feels finely-calibrated and balanced.

It's Capcom's trademark weirdness up against Namco's... trademark weirdness!

The game plays like a Street Fighter fan?s dream and it was quite a trip watching Ryu of Street Fighter in combat with Kazuya of Tekken. By the time it hits US streets on March 6, 2012 the game?s going to boast a roster of over thirty fighters. That roster isn?t finalized, but the game I played felt like it could be sold tomorrow. That?s a great sign when you factor in the amount of fine-tuning and calibration a good fighting game requires.

Final Impressions:?This is a must-have for fans of either franchise. I?m really looking forward to sitting down and playing it again. Kudos to both Capcom and Namco for taking a bold chance and putting these characters together on screen. The first entry in this two-part experience looks to be a winner. Is it March yet?

Resident Evil: Operation Raccoon City

(PlayStation 3, Xbox 360, MS Windows)

What We Saw:?Now here?s a curious title. A third-person shooter in the RE universe set during the events of both Resident Evil 2 and it?s followup Nemesis. We weren?t allowed to play the game but I did get to watch a tech demo with a rather large crowd.

If there were any concerns that this game wouldn't be violent: Exhibit A.

The game?s definitely a departure for the series, but so far I like what I see. I was told the controls play similarly to RE5. While I had some issues with that game I thought the controls were an improvement over prior entries. This is a decidedly more action-oriented offering for the series with a bent towards online multiplayer. The player can control one of six Umbrella operatives as their narrative weaves in and around the T-Virus outbreak of the second and third games in the series.

Think Swat Team and you?re pretty close to what these guys look like. The neat part is that every character serves their own distinct purpose, so it?ll take some playing time before your completely familiarized with this team. One character is adept at recon, while another is a weapons expert, another?s a sharpshooter, ect. There?s also a medic who can hang around and heal teammates. These aren?t roles earth-shattering to most gamers familiar with multiplayer FPS like Battlefield. But applied to the Resident Evil setting allows for a heightened dynamic of survival.

And yes, diehard fans will be satisfied as well. In the demo I witnessed, both Claire Redfield and Leon Kennedy were heavily featured. They don?t appear to be playable characters but the fact that they?re there may provide a unique perspective to the T-Virus Outbreak.

It's good to see zombies in a Resident Evil game once again.

Final Impressions:?Supposedly coming out in Q4 2011, it was hard to get a read on how the dynamic plays out during gameplay. There?s definitely a lot about the game that piques my interest. The team dynamic seems like a good fit for the franchise. I also like that each member serves a distinctive role. That, coupled with the third-person perspective should be more than enough to set it apart from the Left 4 Dead comparisons. Visually, the game is stunning and it looks to offer up bountiful amounts of?RE?s trademark gore, be it headshots or decapitation. It?s safe to take a cautiously optimistic approach with this one for time being.

Ultimate Marvel vs. Capcom 3

(PlayStation 3, Xbox 360, PS Vita)

What We Saw:?Blame the tsunami. If not for Japan?s horrendous natural disaster, a lot of what you see in Ultimate Marvel vs. Capcom 3 would have simply been downloadable content for the original game. But with the development schedule upset, Capcom decided to regroup and release Ultimate as the upgraded, discounted successor to the original. It might be too soon for some, but Capcom?s betting an updated roster, improved features and a $39.99 price point will go a long way in soothing the ire of ?jilted?gamers.

Aside from the new characters like Ghost Rider or Phoenix Wright (yes, the Ace Attorney himself), the games feels more like a firm retweaking as opposed to a sequel. If you?re a fan of the series, that isn?t a bad thing at all. The three-dimensional character models look fantastic in front of their trademark 2D backdrops. And I liked the subtle improvements like a redesigned HUD, reimagined animations, character assists (summon a special move from one of your tag partners in a pinch) and updated X-Factor and hyper combo mechanics (now subject to damage scaling).

How you build your tag team is more important than ever in UMVC3.

Final Impressions:?It?s a noticeable improvement and if you don?t already own the original then there?s no better time to jump in. They hyper-kinetic fighting and dynamic visuals are made all the better with these improvements. When MVC3 was first released, I decided to wait it out for the Ultimate edition. Now, having finally played it, I?m glad I did. Looking forward to this one, which drops on November 15, 2011.

A beacon of hope amidst sweaty cosplayers and half-eaten, discarded pretzels.

Leaving Con, I couldn?t stop thinking about what a rush it was playing Street Fighter x Tekken. It plays exactly like it should: as the worthy successor to Street Fighter IV.

I?m very intrigued with what Operation Raccoon City will play like when it?s unleashed upon the world. Resident Evil 2?still being my favorite game in the franchise, I?m more than happy for another chance to revisit the characters and events from that world. Finally, while Ultimate Marvel vs. Capcom?may have stirred some controversy when it was initially announced, it plays like a dream and offers a vast improvement for fans that found the original lacking. If fighters and squad-based survival horror are how you like to get your rocks off, Capcom?s got you covered for the?foreseeable?future.

Source: http://guy.com/2011/10/24/capcom-nycc-gaming-guy-peeks-at-street-fighter-x-tekken-and-more/

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